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Stephen Babb Location
Magalia, CA, US
Stephen Babb Work
2024 -now VFX Director @
2023 -2024 Principal Artist @
2022 -2023 VFX Director at Respawn Entertainment @
2020 -2022 Environment Art Director @
2019 -2020 Principal VFX Artist @
2018 -2019 Lead VFX Artist @
2016 -2018 Lead VFX Artist @
2013 -2016 Senior VFX Artist @
2013 -2013 VFX Artist @
2012 -2013 VFX Artist @ 2K Marin
2010 -2012 Junior FX Artist @ 2K Marin
2010 -2011 FX Artist Intern @ 2K Marin
2008 -2010 Senior QA Analyst @ 2K Marin
Stephen Babb Education
Westwood College - Denver North
BS (Game Art & Design)
2006-2009
Westwood College of Technology
Bachelor's degree (Game and Interactive Media Design)
2006-2009
Stephen Babb Skills
Zbrush
Unreal 3
3D Studio Max
Photoshop
Illustrator
Xbox 360
PS3
Unreal Engine 3
Game Development
Level Design
Video Games
Gameplay
Game Design
Computer Games
Unreal Editor
Perforce
Environment Art
Wii
Xbox
UV mapping
Hansoft
SCRUM
Visual Effects
Maya
3D
Console
Multiplayer
Cinematics
Game Mechanics
Texturing
Shaders
Hard Surface Modeling
Unreal Engine
Texture Painting
Particle Effects
Low Poly Modeling
Digital Sculpting
Mudbox
Character Animation
Animation
Kismet
Game Art
Unity3D
Changing Environments
Normal Mapping
Texture Artist
UnrealScript
Stephen Babb Summary
Stephen Babb, based in Magalia, CA, US, is currently a VFX Director at Giant Skull. Stephen Babb brings experience from previous roles at Giant Skull, Respawn Entertainment and Ascendant Studios. Stephen Babb holds a 2006 - 2009 BS in Game Art & Design @ Westwood College - Denver North. With a robust skill set that includes Zbrush, Unreal 3, 3D Studio Max, Photoshop, Illustrator and more. Stephen Babb has 4 emails and 5 mobile phone numbers on RocketReach.
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