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Bradford Smith Location
Apex, NC, US
Bradford Smith Work
Senior Technical Artist @ (November 2025 - Present)
Senior Technical Artist @ (June 2025 - November 2025)
Senior Technical Materials Artist @ (July 2023 - March 2025)
Senior Pipeline Engineer @ (November 2018 - July 2023)
Senior Texture and Material Artist @ (May 2016 - November 2018)
Senior Texture and Shader Artist @ (November 2010 - May 2016)
3D Course Instructor @ (February 2012 - May 2014)
Senior Lead Environment Artist @ (June 2004 - November 2010)
Bradford Smith Education
Ringling College of Art and Design
Bachelor of Fine Arts - BFA (Computer Animation)
2000-2004
Acorn Gallery School of Art
Art College Preparatory (Classical Art Instruction)
1996-2000
Bradford Smith Skills
Multi-Step Workflows
3D
3D Modeling
AI Integration
Adobe Photoshop
Adobe Substance
Animation
Anthropic Claude
Application Programming Interfaces (API)
Art
Artificial Intelligence (AI)
Blueprint
Claude API
Claude Skills
Compositing
Computer Animation
Configuration Management
Custom Tool Development
Customer Service
Customer Support
Developer Experience
Digital Sculpting
Docker
Employee Training
Environment Art
Game Art
Game Development
High Poly Modeling
Integration Architecture
JavaScript
Lighting
Lightroom
Low Poly Modeling
MCP (Multi Agent Protocol)
Materials
Maya
Mental Ray
Mentoring
Model Context Protocol (MCP)
Modeling
Optimization
Photography
Photoshop
Pipeline Architecture
Pipeline Engineering
Pipelines
Platform Engineering
Plugin Architecture
PostgreSQL
Procedural Textures
Product Leadership
Production Planning
PySide
Python
Python (Programming Language)
Qt
Rendering
Research and Development (R&D)
Retrieval-Augmented Generation (RAG)
SQL
Shading
Software Architectural Design
Software Architecture
Substance
Substance Designer
Substance Painter
Systems Design
Teaching
Technical Art
Technical Leadership
Technical Support
Texture Art
Texture Artist
Texturing
Training
UV Mapping
Unreal Engine
V-Ray
Video Games
Vray
Workflow Management
Workflow Orchestration
Xbox 360
ZBrush
PS3
PS4
V Ray
Unreal Engine 4
Bradford Smith Summary
Bradford Smith, based in Apex, NC, US, is currently a Senior Technical Artist at Giant Skull. Bradford Smith brings experience from previous roles at Astrid Entertainment, Crystal Dynamics and Epic Games. Bradford Smith holds a 2000 - 2004 Bachelor of Fine Arts - BFA in Computer Animation @ Ringling College of Art and Design. With a robust skill set that includes Multi-Step Workflows, 3D, 3D Modeling, AI Integration, Adobe Photoshop and more. Bradford Smith has 2 emails and 2 mobile phone numbers on RocketReach.
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