2017 -
2024 Pompier volontaire @ Municipalité du Canton de Saint-Camille
2019 -
2020 Programmeur-analyste @
2019 -
2019 Programmeur-stagiaire @
2016 -
2019 Student @ Cégep de Victoriaville
2018 -
2018 Programmeur-étudiant @
2014 -
2015 Technical Director Assistant - Level Design @
2013 -
2014 Self-employed @ Design & Pixels
2012 -
2013 Project Coordinator @
2011 -
2012 Level Designer @
2011 -
2011 Level Designer @
2007 -
2011 Level Designer @
2005 -
2007 Level Scripter @
2009 -
2010 Teacher @ Cégep Limoilou
2001 -
2005 Tester @ Ubisoft Montreal
Patrick Charland Education
Cégep de Victoriaville 2016
-
2019
UQAM | Université du Québec à Montréal
(Scripting)
2003
-
2006
Marie-Victorin
DEC, Littérature et cinéma (Littérature et cinéma)
1999
-
2001
Patrick Charland Skills
C#
Java
Python (Programming Language)
Visual Studio
Fast Learning
User Experience
Teaching/mentoring
Video Games
Xbox 360
Console
3D Prototyping
Game Mechanics
Gameplay
Game Design
Level Design
Game Development
Unreal Editor
Game Balance
Game Engines
Quality Assurance
Computer Games
Unity
Multiplayer
Unreal Engine 3
Wii
Perforce
Casual Games
Mobile Games
Unity3D
Patrick Charland Summary
Patrick Charland, based in Quebec, Canada, is currently a Quest Designer at Ubisoft Quebec City. Patrick Charland brings experience from previous roles at Ubisoft Quebec City, Municipalité du Canton de Saint-Camille and Cascades. Patrick Charland holds a 2016 - 2019 Cégep de Victoriaville. With a robust skill set that includes C#, Java, Python (Programming Language), Visual Studio, Fast Learning and more. Patrick Charland has 1 emails and 2 mobile phone numbers on RocketReach.
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