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Motion Blur Game Studio has been at the forefront of computer and console games, simulation, and animation projects, as well as real-time rendering technologies since 2004. Pioneers in the Turkish gaming industry, we developed Turkey's first 3D FPS game in 2001 and made a global mark with the horror/action game Kabus22. For nearly two decades, our core team has honed its expertise in real-time game engines and cutting-edge techniques, pioneering new ways to create exceptional AAA gaming experiences. After extensive R&D, we've developed a revolutionary pipeline to produce realistic and optimized assets. With our dedicated small in-house team, we deliver stunning graphics, engaging gameplay, and emotionally cinematic stories, offering an unparalleled TPS action experience accessible to all gamers.

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Isa Inci is the Executive Board Member of Motion Blur.

40 people are employed at Motion Blur.

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