Lead Pipeline Engineer (Multi-site workflows, Build and Release, Asset Management) @ (October 2008 - January 2014)
Art Technical Director (Lighting, Shading, Asset Management) @ (March 2006 - October 2008)
Shading Technical Director @ (March 2005 - October 2005)
Visualization Developer @ (September 2001 - May 2003)
Virtual Reality Developer @ (September 2001 - May 2002)
Matthew Parrott Education
Savannah College of Art and Design
Master's Degree (Visual Effects, MFA)
2003-2005
Virginia Tech
Bachelor's Degree (Computer Science)
2000-2003
Matthew Parrott Skills
3D
Agile Methodologies
Algorithms
Amazon Web Services (AWS)
Animation
Ansible
Apache Kafka
Backbone.js
C
C++
Computer Graphics
DevOps
Docker
ElasticSearch
Engineering Management
Fabric
Git
Github
Houdini
Lighting
Linux
Maya
Perforce
Pipeline Engineering
Procedural Animation
Project Management
PyQt
PySide
Python
Python (Programming Language)
Quantum Computing
React.js
Redis
Render Farms
Renderman
Shaders
Software Architecture
Technical Direction
Technical Leadership
Terraform
Tornado
Twisted
Video Games
ZeroMQ
Mesos
Amazon Web Services Aws
Customer Service
JavaScript
Strategic Planning
Ipython Notebooks
Engineering
Management
Microsoft Office
AutoCAD
Java
Python Programming Language
Amazon Web Services
Matthew Parrott Summary
Matthew Parrott, based in New York, United States, is currently a Senior Manager Compiler Team at IonQ. Matthew Parrott brings experience from previous roles at IonQ, The Art Students League of New York and Rivian. Matthew Parrott holds a 2003 - 2005 Master's Degree in Visual Effects, MFA @ Savannah College of Art and Design. With a robust skill set that includes 3D, Agile Methodologies, Algorithms, Amazon Web Services (AWS), Animation and more. Matthew Parrott has 5 emails and 5 mobile phone numbers on RocketReach.
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