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Thomas Hubert Location
Dijon, FR
Thomas Hubert Work
Lead Unreal Engine Artist @ (July 2025 - Present)
Senior 3D Artist @ (January 2026 - March 2026)
Unreal Engine Expert and ICVFX Environment Artist @ (September 2025 - September 2025)
Senior Unreal Engine 5 Artist @ (December 2024 - February 2025)
Senior Unreal Engine 5 Artist @ (September 2024 - November 2024)
Senior Unreal Engine 5 Artist @ (May 2024 - October 2024)
Senior Unreal Engine 5 Artist @ (June 2024 - July 2024)
Senior Unreal Engine 5 Artist @ (May 2024 - June 2024)
Lead Unreal Engine 5 Artist @ (April 2024 - June 2024)
3D Unreal Engine Instructor @ (January 2023 - February 2024)
Unreal Engine Instructor during the "Digital Event" from PAris : a two weeks student workshop. @ (January 2022 - February 2023)
3D Unreal Engine 5 Artist @ (September 2023 - December 2023)
3D Unreal Engine 5 Artist @ (July 2023 - July 2023)
3D Unreal Engine 5 Artist @ (May 2023 - May 2023)
3D Unreal Engine 5 Artist @ (March 2023 - April 2023)
3D Unreal Engine 5 Artist @ (July 2022 - September 2022)
3D Unreal Engine 5 Artist @ (June 2022 - June 2022)
3D Unreal Engine 5 Artist @ (May 2022 - July 2022)
3D Unreal Engine 5 Artist @ (May 2022 - May 2022)
3D Unreal Engine 5 Artist @ (May 2022 - May 2022)
3D Unreal Engine 5 Artist @ (March 2022 - March 2022)
3D Unreal Engine 5 Artist @ (March 2022 - March 2022)
3Ds Max Instructor @ (February 2022 - February 2022)
3D Unreal Engine 5 Artist @ (November 2021 - December 2021)
3D Unreal Engine 5 Artist @ (January 2021 - February 2021)
3D Unreal Engine Artist @ (October 2020 - November 2020)
Directeur Associé @ CMD - Celeyron Lumière & Son (May 2015 - February 2020)
Infographiste 3D @ (April 2019 - June 2019)
Éditeur vidéo @ (July 2018 - August 2018)
Thomas Hubert Education
Laval 3Di
Réalité Virtuelle
2015-2019
EPSAA - Ecole Professionelle Superieur en Art Appliquée
Prépa (Art Appliqué)
2015-2016
Thomas Hubert Skills
3D
3D Environnements
Adobe After Effect
Adobe Photoshop
Adobe Premiere Pro
Anglais
Animation
Baking
Cinematics
Communication visuelle
Conception d’éclairage
Design
Direction Artistique
Direction technique
Enseignement supérieur
Fusion 360
Gestion de projet
Hardsurface
ICVFX
Industrial concept
Mixage audio
Modeling
Modélisation 3D
Montage de films
Optimisation
Optimisation de performance
Perforce
Quixel Mixer
Rendu visuel
Sens de l’organisation
Shotgun
Sonorisation
Spectacle Immersif
Stratégie Pipeline
Substance Painter
Technical Art
Texturing
Unreal Engine
Unreal Engine 4
VR
Virtual Production
ZBrush
lighting
temps réel
Thomas Hubert Summary
Thomas Hubert, based in Dijon, FR, is currently a Lead Unreal Engine Artist at Luminiscence. Thomas Hubert brings experience from previous roles at Micorp, le truc, SoWhen? and Virtual MX LLC. Thomas Hubert holds a 2015 - 2019 Réalité Virtuelle @ Laval 3Di. With a robust skill set that includes 3D, 3D Environnements, Adobe After Effect, Adobe Photoshop, Adobe Premiere Pro and more.
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