Ninja Theory Ltd. was formed in 2004 by four partners, including current Directors Nina Kristensen (Chief Development Director) and Tameem Antoniades (Chief Creative Director). We pride ourselves on striving for the highest production values, continually pushing the boundaries of technology, art and design to create evermore meaningful and memorable video game experiences.
We're based in Cambridge, UK and are the creators of five-time BAFTA award-winning Hellblade: Senua's Sacrifice, the No.1 selling DmC: Devil May Cry, Develop Award winning Enslaved Odyssey to the West and BAFTA nominated Heavenly Sword.
We're proud to have worked with a long list of collaborators from creative industries outside of video games, including Andy Serkis (Lord of the Rings, King Kong, The Hobbit), Alex Garland (The Beach, 28 Days Later), Nitin Sawhney (BBC’s Human Planet), Noisia (Split The Atom) and Combichrist (Making Monsters). As well as partnering with talent from the world of music, literature and film, Ninja Theory pioneered the use of Performance Capture in video games.
Formed in 1994 by special effects and computer animation veterans Sherry McKenna and Lorne Lanning, Oddworld Inhabitants is dedicated to creating the next generation of interactive entertainment.Through its existing catalogue, Oddworld has mixed a potent brew of Hollywood artistry with rock solid gameplay to produce experiences rich in emotionality, empathy and entertainment value.
Founded in 2009 in Warsaw, Poland, Flying Wild Hog is a game development studio known for delivering action-packed, fast-paced, and wholeheartedly unique experiences.
The explosive Shadow Warrior and Hard Reset series, the artistic samurai tale of Trek to Yomi, and the high-octane weird-west action of Evil West - all these titles reflect Flying Wild Hog’s dedication to memorable worlds, explosive combat, and gameplay that immediately pulls players into the action.
With headquarters in Poland and a global talent pool, Flying Wild Hog embraces a gameplay-laboratory culture that shapes ambitious titles, fueled by a wild passion for making games.