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Steve Beaudoin Location
Québec, QC, CA
Steve Beaudoin Work
Technical Art Director @ (March 2023 - Present)
Technical Art Director @ (October 2020 - September 2021)
Character Artist @ (January 2019 - October 2020)
Lead Character Artist - Technical Art Director @ (August 2013 - December 2018)
Project Manager Graphic @ (October 2012 - March 2013)
Technical Art Director @ (April 2010 - October 2012)
Technical Art Director - Lead Artist @ (June 2007 - April 2010)
Technical Art Director @ (August 2006 - June 2007)
Technical Art Director - Lead Artist @ (August 2004 - August 2006)
Technical Art Director @ (February 2004 - October 2004)
Level Designer - Environment Artist @ (August 2003 - February 2004)
3d Artist @ (May 2003 - August 2003)
Environment Artist - Technical Artist @ (May 2002 - May 2003)
Environment Artist @ (July 2001 - May 2002)
Teacher @ Nad Center (September 2000 - May 2002)
Assistant Director @ Nad Center (April 2000 - July 2001)
Supervisor @ Nad Center (September 1999 - April 2000)
3d Artist @ Knightsoft Technologies (March 1999 - September 1999)
Steve Beaudoin Education
NAD Center 1998-1999
Steve Beaudoin Skills
3D
3D Studio Max
Art
Character Modeling
Cinematics
Computer Graphics
Console
Environment Art
Environment Modeling
Game Art
Game Development
Lighting
Mudbox
PS3
PSP
Perforce
Texturing
UV mapping
Unreal
Unreal Editor
Unreal Engine 3
Video Game Development
Video Games
Wii
Xbox 360
Zbrush
Steve Beaudoin Summary
Steve Beaudoin, based in Québec, QC, CA, is currently a Technical Art Director at Invoke Studios. Steve Beaudoin brings experience from previous roles at Adglobe Canada and Ubisoft Quebec City. Steve Beaudoin holds a 1998 - 1999 NAD Center. With a robust skill set that includes 3D, 3D Studio Max, Art, Character Modeling, Cinematics and more. Steve Beaudoin has 1 mobile phone numbers on RocketReach.
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