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Nicolas Longchamps Location
Montreal, QC, CA
Nicolas Longchamps Work
Technical Art Director @ (January 2025 - Present)
Technical Art Director @ (October 2024 - December 2024)
Technical Art Director @ (October 2023 - June 2024)
Technical Art Director @ Monster Closet Games (August 2021 - October 2023)
Senior Technical Artist @ (September 2019 - July 2021)
Senior Technical Artist @ (October 2018 - August 2019)
Senior Technical Artist @ (August 2017 - October 2018)
GDC 2017 Talk : From Shore to Horizon, a tessellation based solution @ (March 2017 - March 2017)
Principal Technical Artist @ (February 2008 - August 2017)
VFX artist @ (March 2004 - January 2008)
Lead Artist @ DC Studios (January 2003 - January 2004)
Character Rigger - Generalist @ Tube Studios (January 2002 - January 2003)
3D Generalist @ 4 Elements (January 2001 - January 2002)
Nicolas Longchamps Education
Centre NAD
(CG Animation for Cinema & Television)
1999-2000
Cegep Vieux Montreal
(International Relations)
1996-1999
Nicolas Longchamps Skills
3D
Shaders
Visual Effects
Unity3D
Blender
3D Modeling
Substance Designer
Substance Painter
Shader Writing
HLSL
Particle
Unreal Editor
Unreal Engine 3
Photoshop
Particle Effects
Low Poly Modeling
Character Rigging
C#
Java
Python
GLSL
CgFX
Normal Mapping
Mental Ray
Lightroom
Inkscape
Dynamixyz
XSI
Game Development
Video Games
Computer Graphics
Git
PopcornFX
Houdini Fx
Vex
Android
Houdini
Nicolas Longchamps Summary
Nicolas Longchamps, based in Montreal, QC, CA, is currently a Technical Art Director at Invoke Studios. Nicolas Longchamps brings experience from previous roles at Eidos-Montréal, Avalanche Studios Group, Monster Closet Games and Epic Games. Nicolas Longchamps holds a 1999 - 2000 Centre NAD. With a robust skill set that includes 3D, Shaders, Visual Effects, Unity3D, Blender and more. Nicolas Longchamps has 2 emails on RocketReach.
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