Bachelor of Fine Arts (B.F.A.) (Experimental Animation)
2004
-
2007
Stephen Egrie Skills
Low Poly Modeling
3D Modeling
Computer Games
Level Design
UV Mapping
Unreal Engine 3
ZBrush
Texturing
Game Development
3D Studio Max
Photoshop
Nitrous Engine
High Poly Modeling
World Machine
Xbox 360
Substance Painter
3Ds Maxscript
Unreal Engine 4
Substance Designer
Video Games
Stephen Egrie Summary
Stephen Egrie, based in Baltimore, MD, US, is currently a Project Art Director at Big Huge Games. Stephen Egrie brings experience from previous roles at Big Huge Games, Stardock and Firaxis Games. Stephen Egrie holds a 2004 - 2007 Bachelor of Fine Arts (B.F.A.) in Experimental Animation @ The Maryland Institute College of Art. With a robust skill set that includes Low Poly Modeling, 3D Modeling, Computer Games, Level Design, UV Mapping and more. Stephen Egrie has 1 emails and 1 mobile phone numbers on RocketReach.
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