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Sam Farmer Location
Los Angeles, CA, US
Sam Farmer Work
Principal Game Designer @ (September 2023 - Present)
Senior Game Designer @ (September 2023 - Present)
Co-Founder and Design Director @ (December 2019 - September 2022)
Lead Designer @ (January 2019 - August 2019)
Lead XR Designer @ (January 2019 - August 2019)
Independent Game Developer @ Rocket Science Amusements, Inc (May 2018 - December 2018)
Independant Game Developer @ Rocket Science Amusements, Inc (May 2018 - December 2018)
Executive Producer and Narrative Designer @ Pillow Castle Games (April 2017 - May 2018)
Executive Producer and Narrative Designer @ Pillow Castle Games (April 2017 - May 2018)
Solo Game Developer @ Rocket Science Amusements, Inc (November 2013 - March 2017)
Independent Game Developer @ Rocket Science Amusements, Inc (November 2013 - March 2017)
Game Designer @ (November 2012 - November 2013)
Game Design Consultant @ (August 2012 - April 2013)
Independent Consultant @ (August 2012 - April 2013)
Independent Consultant @ PlayGearz (February 2012 - July 2012)
Game Design Consultant @ PlayGearz (February 2012 - July 2012)
Independant Game Developer @ Colaboratory (August 2010 - October 2011)
Independent Game Developer @ Colaboratory (August 2010 - October 2011)
Game Designer @ (October 2009 - March 2010)
Game Design Intern @ Naked Sky Entertainment Inc. (January 2007 - January 2007)
Sam Farmer Education
University of Southern California
Bachelor of Arts (B.A.) (Game and Interactive Media Design)
Sam Farmer Skills
Maya
3D Studio Max
Flash
Photoshop
ActionScript
Unity3D
JavaScript
Illustrator
Painting
Drawing
Sculpture
Film Production
Film Editing
Music Theory
Final Cut Pro
Avid
Avid Media Composer
Avid Editor
Video Editing
Writing
PowerPoint
Group Presentations
Excel
Game Design
Game Development
Video Game Development
Video Game Design
Mobile Applications
iPhone development
Android
Unreal Editor
Unreal Engine 3
Unreal 3
Usability Testing
Social Games
Game Mechanics
iOS development
Video Games
3D
Strategic Planning
Entrepreneurship
Microsoft Excel
Customer Service
Management
Graphic Design
User Interface
Marketing
User Experience
Project Management
Adobe Creative Suite
Sam Farmer Summary
Sam Farmer, based in Los Angeles, CA, US, is currently a Principal Game Designer at Big Huge Games. Sam Farmer brings experience from previous roles at Big Huge Games, Thirteen Games and PEAK6 Investments. Sam Farmer holds a Bachelor of Arts (B.A.) in Game and Interactive Media Design @ University of Southern California. With a robust skill set that includes Maya, 3D Studio Max, Flash, Photoshop, ActionScript and more. Sam Farmer has 2 emails and 1 mobile phone numbers on RocketReach.
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