2021 -now Founder and Miniature Designer @ RamDam miniature
2016 -2024 Senior 3D Artist @
2009 -2024 chargé de cours @
2008 -2016 Character Artist @
2005 -2007 3D Artist @ DTI Software
2004 -2004 Artiste 3D @ Parallax Factory
Stephane Rabattu Education
l'Institut Supérieur des Arts Appliqués
Game Design, Art (Art)
2002-2004
Ecole Bellecoure
Mise a Niveau aux Arts Appliqués, Art (Art)
2001-2002
Stephane Rabattu Skills
3D
Character Animation
Texture Artist
Level Design
UV mapping
Zbrush
Texturing
Unity3D
Video Games
Game Design
Game Development
Unreal Editor
Characters
Environment Art
3D Studio Max
3D graphics
Computer Games
Stephane Rabattu Summary
Stephane Rabattu, based in Québec, QC, CA, is currently a Character Artist at Sabotage Studio. Stephane Rabattu brings experience from previous roles at RamDam miniature, Gearbox Studio Québec, Cégep Limoilou and Beenox (Activision). Stephane Rabattu holds a 2002 - 2004 Game Design, Art in Art @ l'Institut Supérieur des Arts Appliqués. With a robust skill set that includes 3D, Character Animation, Texture Artist, Level Design, UV mapping and more. Stephane Rabattu has 2 emails and 1 mobile phone numbers on RocketReach.
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