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Philippe Dionne Location
Sainte-Marie, QC, CA
Philippe Dionne Work
Game and Level designer and Artist @ (March 2017 - Present)
Game Level designer @ Freelance (February 2017 - March 2017)
Game design director @ (September 2015 - February 2017)
Senior Level Designer @ (March 2014 - August 2015)
Artiste 2D @ Philippe Dionne Illustration (March 2013 - February 2014)
Senior level designer @ (August 2011 - November 2012)
Lead level designer @ Ubisoft Québec (January 2007 - August 2011)
Senior level designer @ (January 2004 - November 2007)
Lead Game designer @ (September 2002 - December 2003)
Level designer @ (September 2001 - September 2002)
Game designer @ Zaq interactives solutions (July 2000 - August 2001)
Philippe Dionne Education
Université Laval
master (multimedia)
1999-2000
Université Laval
Bachelor's degree (Graphic Communications)
1996-1998
Philippe Dionne Skills
Game Design
Xbox 360
Illustration
Storyboarding
PS3
Game Mechanics
Game Development
MMO
Wii
Game Balance
Level Design
Video Games
Perforce
Xbox
Multiplayer
Gameplay
Philippe Dionne Summary
Philippe Dionne, based in Sainte-Marie, QC, CA, is currently a Game and Level designer and Artist at Sabotage Studio Inc.. Philippe Dionne brings experience from previous roles at Freelance, Frima and Philippe Dionne Illustration. Philippe Dionne holds a 1999 - 2000 master in multimedia @ Université Laval. With a robust skill set that includes Game Design, Xbox 360, Illustration, Storyboarding, PS3 and more. Philippe Dionne has 1 emails on RocketReach.
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