Spidey Lauritzen's Location

Seattle, Washington, United States

Spidey Lauritzen's Work

Spidey Lauritzen's Education

  • Digipen Institute of Technology

    BS in Real-Time Interactive Entertainment

    2002 - 2006

Spidey Lauritzen's Skills

  • Xbox 360
  • Gameplay
  • Game Development
  • PS3
  • Perforce
  • Gameplay Programming
  • Artificial Intelligence
  • Video Games
  • Unreal Engine 3
  • Computer Games

Spidey Lauritzen's Summary

Spidey Lauritzen, based in Seattle, Washington, United States, is currently a Senior Gameplay Engineer at Stoic, bringing experience from previous roles at City State Entertainment, Z2, Motiga, Inc. and Ubisoft. Spidey Lauritzen holds a 2002 - 2006 BS in Real-Time Interactive Entertainment @ Digipen Institute of Technology. With a robust skill set that includes Xbox 360, Gameplay, Game Development, PS3, Perforce and more, Spidey Lauritzen contributes valuable insights to the industry. Spidey Lauritzen has 2 emails on RocketReach.

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