Bachelor of Science (B.S.), Computing and Software Systems (Computing and Software Systems)
1999-2002
University of Washington
Bachelor of Arts, Comparative Literature (Comparative Literature)
1993-1995
Gabriel Holmes Skills
Unity3D
Artificial Intelligence
Video Games
C#
C++
Casual Games
Unreal Engine 3
Programming
Software Development
Software Engineering
Agile
Unreal Engine 4
Unreal Blueprints
Behavior Trees
Virtual Reality
HTC Vive
Unreal Engine
Unreal Editor
Game Development
Game Programming
Gameplay Programming
Java
New Opportunities
Leadership
Microsoft Office
Microsoft Excel
Gabriel Holmes Summary
Gabriel Holmes, based in Steamboat Springs, CO, US, is currently a Senior Gameplay Engineer at Stoic. Gabriel Holmes brings experience from previous roles at Studio Wildcard, Telltale Games, AltaSource Group and Cryptic Studios. Gabriel Holmes holds a 2013 - 2014 Screenwriting Certificate, Screenwriting in Screenwriting @ University of Washington. With a robust skill set that includes Unity3D, Artificial Intelligence, Video Games, C#, C++ and more. Gabriel Holmes has 4 emails on RocketReach.
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