In the early days of broadband Internet, downloading of multi-gigabyte online games was an excruciating experience. In 2005 our founding team knew a thing or two about download technologies, content delivery networks (CDNs), and game development. We also knew that this was a problem that shouldn’t have to be solved many times over by every game studio, especially if it meant diverting precious development resources that from working on creating the next great game. We searched for every way possible to optimize the player onboarding process for the benefit of game developers, online publishers, and players. Our goal was to eliminate as much of the friction that stands between the player and their gameplay as possible. Along the way, we have had the great fortune of working with some of the industry’s top game studios, as well as major software publishers, that needed a solution to this problem. These valuable relationships helped to drive our technology development and feature roadmap. As we helped our customers deploy their software applications to hundreds of millions of systems worldwide, our technology hardened, the addressable use cases expanded. We stopped keeping track of our aggregate when we reached over 100 billion software downloads and updates. In 2016, we added the scalability of AWS global cloud infrastructure to bring on-demand compute and automated workflows to our customers to speed their deployment pipeline and eliminate CapEx costs. In 2017, as enterprise companies began embracing game technologies for virtual, augmented, and mixed reality (XR) in business, we added enterprise features and security to the DIRECT platform. Today, our mission is to enable continuous delivery practices beyond the edge into corporate, educational, and last-mile networks. Our commitment to innovation ensures our customers that they have solutions needed today and the peace of mind to know we will grow with them for their future.
View Top Employees from Solid State NetworksWebsite | https://www.solidstatenetworks.com/ |
Revenue | $5 million |
Employees | 12 (12 on RocketReach) |
Founded | 2005 |
Address | 1 N. 1st Street Suite 654, Phoenix, Arizona 85004, US |
Phone | (602) 889-3074 |
Technologies |
JavaScript,
HTML,
PHP
+31 more
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Industry | Software Development, Software General, Software, Content Delivery Network, Online Game Deployment Solutions, Content and Publishing, Online Game Patcher & Launcher Software, Online Games, Download Manager Solutions, Gaming, Analytics and Reporting, SaaS, CDN Delivery |
Web Rank | 5 Million |
Keywords | Solid State Networks |
Competitors | Centerspan Communications, IgniteTech, KenCast, Inc, Kinek Technologies, QuadriSpace |
SIC | SIC Code 73 Companies, SIC Code 737 Companies |
NAICS | NAICS Code 541 Companies, NAICS Code 54151 Companies, NAICS Code 541511 Companies, NAICS Code 54 Companies, NAICS Code 5415 Companies |
Looking for a particular Solid State Networks employee's phone or email?
The Solid State Networks annual revenue was $5 million in 2024.
12 people are employed at Solid State Networks.
Solid State Networks is based in Phoenix, Arizona.
The NAICS codes for Solid State Networks are [541, 54151, 541511, 54, 5415].
The SIC codes for Solid State Networks are [73, 737].