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Ryan McFall Location
Sparks, MD, US
Ryan McFall Work
Technical Director @ (May 2022 - Present)
Technical Director @ (May 2022 - Present)
Lead Software Engineer @ (March 2014 - May 2022)
Senior Software Engineer @ (February 2010 - March 2014)
Software Engineer @ Day 1 Studios (August 2004 - February 2010)
Contract Programmer @ (January 2003 - December 2010)
Intern @ (August 2003 - April 2004)
QA Tester @ Absolute Quality Inc. (June 1999 - September 1999)
Ryan McFall Education
Principia College
BS (Computer Science)
1999-2003
Ryan McFall Skills
Game Development
C++
Machine Learning
Game Design
Computer Graphics
Software Engineering
Agile Methodologies
Scrum
System Design
Content Creation
Automation
Finite Element Analysis
Computational Fluid Dynamics
C#
Visual Studio
REST APIs
Embedded Systems
Perforce
Lua
Unreal Engine 3
DirectX
Game Programming
Gameplay
3D Math
Game Physics
Networking
Development Tools
Platform Integration
Online Services
Serverless Architectures
Neural Networks
Genetic Algorithms
IoT
Unity3D
Custom Game Engines
Dark Arts
Game Engine Architecture
Content Pipelines
Build Systems
Software Diagramming
Documentation Systems
Rendering Technologies
Service Orchestration
Containers
Spatial Data Structures
Domain Mesh Generation
XBOX
PlayStation
Steamworks
Xbox 360
PS3
Manufacturing
Customer Service
Engineering
Microsoft Excel
PowerPoint
Ryan McFall Summary
Ryan McFall, based in Sparks, MD, US, is currently a Technical Director at Bit Reactor, LLC. Ryan McFall brings experience from previous roles at Bit Reactor, LLC, Firaxis Games and Day 1 Studios. Ryan McFall holds a 1999 - 2003 BS in Computer Science @ Principia College. With a robust skill set that includes Game Development, C++, Machine Learning, Game Design, Computer Graphics and more. Ryan McFall has 3 emails and 1 mobile phone numbers on RocketReach.
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