2013 -
2014 Gameplay Developer and Systems Architect @ Event Horizon Games (Student Team)
2013 -
2013 Application Developer @ McCarthy Music
2012 -
2013 Tools and General Programmer @ Ozone Games (Student Team)
2012 -
2012 Project Fun Summer Workshop Teacher @
2011 -
2012 System Architecture and Tools Programmer @ Team Douse (Student Game)
Bryce Nelson Education
Digipen Institute of Technology
Bachelor of Science (BS) (Computer Science)
2010
-
2014
Digipen Institute of Technology
Minor (Mathematics)
2010
-
2014
Bryce Nelson Skills
C++
Video Games
C#
C
Gameplay
C++ Language
Tools Programmer
Windows Programming
Architecture Programmer
C# Language
Programming
Artificial Intelligence
Problem Solving
Unity3D
Game Development
Game Programming
Gameplay Programming
Strategy
3D graphics
Unity
Creative Problem Solving
Git
Algorithms
3D rendering
Visual Studio
Communication
JSON
Game Design
Android
Testing
3D Math
User Experience Ux
User Experience
Bryce Nelson Summary
Bryce Nelson, based in Bothell, WA, US, is currently a UI Engineer at Bit Reactor, LLC. Bryce Nelson brings experience from previous roles at Red Lens Games, Harebrained Schemes, Microsoft and Presence Labs. Bryce Nelson holds a 2010 - 2014 Bachelor of Science (BS) in Computer Science @ Digipen Institute of Technology. With a robust skill set that includes C++, Video Games, C#, C, Gameplay and more. Bryce Nelson has 3 emails and 1 mobile phone numbers on RocketReach.
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