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Bryce Nelson Location
Bothell, WA, US
Bryce Nelson Work
UI Engineer @ (July 2025 - Present)
Senior Software Engineer @ (October 2023 - June 2025)
Senior Generalist Engineer @ (February 2019 - June 2023)
Software Engineer @ (September 2018 - March 2019)
Game Developer VR @ (June 2015 - August 2018)
Game Programmer @ (June 2014 - June 2015)
Gameplay Developer and Systems Architect @ Event Horizon Games (Student Team) (September 2013 - May 2014)
Application Developer @ McCarthy Music (May 2013 - August 2013)
Tools and General Programmer @ Ozone Games (Student Team) (September 2012 - May 2013)
Project Fun Summer Workshop Teacher @ (June 2012 - August 2012)
System Architecture and Tools Programmer @ Team Douse (Student Game) (September 2011 - August 2012)
Bryce Nelson Education
DigiPen Institute of Technology
Bachelor of Science (BS) (Computer Science)
2010-2014
DigiPen Institute of Technology
Minor (Mathematics)
2010-2014
Bryce Nelson Skills
C++
Video Games
C#
C
Gameplay
C++ Language
Tools Programmer
Windows Programming
Architecture Programmer
C# Language
Programming
Artificial Intelligence
Problem Solving
Unity3D
Game Development
Game Programming
Gameplay Programming
Strategy
3D graphics
Unity
Creative Problem Solving
Git
Algorithms
3D rendering
Visual Studio
Communication
JSON
Game Design
Android
Testing
3D Math
User Experience Ux
User Experience
Bryce Nelson Summary
Bryce Nelson, based in Bothell, WA, US, is currently a UI Engineer at Bit Reactor, LLC. Bryce Nelson brings experience from previous roles at Red Lens Games, Harebrained Schemes, Microsoft and Presence Labs. Bryce Nelson holds a 2010 - 2014 Bachelor of Science (BS) in Computer Science @ DigiPen Institute of Technology. With a robust skill set that includes C++, Video Games, C#, C, Gameplay and more. Bryce Nelson has 3 emails and 1 mobile phone numbers on RocketReach.
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