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Ryan Hickman Location
Corona, CA, US
Ryan Hickman Work
Lead Designer, Live Product @ (October 2023 - Present)
Lead Designer @ (March 2023 - October 2023)
Lead Game Designer @ (March 2022 - March 2023)
Sr. Game Designer @ (June 2018 - April 2022)
Senior Game Designer @ (January 2017 - June 2018)
Game Designer @ (June 2015 - January 2017)
Systems Game Designer @ (March 2015 - May 2015)
Game Designer @ (December 2013 - March 2015)
Jr. Game Designer @ (August 2012 - December 2013)
Lead Designer - Deity @ (January 2011 - December 2011)
Game Designer - Frog Prince @ Frog Prince (DigiPen) (October 2011 - November 2011)
User Interface Designer @ Novel, Inc. (June 2010 - August 2010)
Ryan Hickman Education
Digipen Institute of Technology 2007-2011
DigiPen Institute of Technology
Bachelor of Arts in Game Design (Game Design)
2007-2011
Ryan Hickman Skills
Game Design
Video Game Design
Systems Design
User Interface Design
Documentation
Creative Writing
Video Editing
3D Modeling
Texturing
Animation
Agile
Scrum
Mobile Games
Photoshop
Illustrator
Unity3D
3D Studio Max
Maya
Flash
Microsoft Office
JIRA
Tortoise SVN
ActionScript
XML
Community Engagement
Mentoring
Public Speaking
Voice Acting
Content Design
Gameplay Design (Mechanics)
Level Design
Strategic Roadmaps
Monetization
Free to Play
Live Streaming
2D Graphics
Digital Painting
Unreal Editor
Mudbox
ZBrush Exposure
Crazybump
Filter Forge
Starcraft 2 Editor
Warcraft 3 Editor
Hammer Editor
Dropbox
JavaScript Exposure
C/C++/C# Exposure
Lua
Video Games
Documentation (GDD)
Unreal Engine 3
System Design
Architecture
Proprietary Editor (Deity)
Hero Engine
Supreme Commander Editor
Blade Engine
InDesign Exposure
After Effects Exposure
HSL
Wikipedia
Digital Photography
Social
Documentation Gdd
SQL
User Experience
Gameplay Design Mechanics
Graphic Design
Mobile Development
Proprietary Editor Deity
Customer Service
Microsoft Excel
Gameplay Design
Ryan Hickman Summary
Ryan Hickman, based in Corona, CA, US, is currently a Lead Designer, Live Product at Blizzard Entertainment. Ryan Hickman brings experience from previous roles at PeopleFun, Scopely and KIXEYE. Ryan Hickman holds a 2007 - 2011 Digipen Institute of Technology. With a robust skill set that includes Game Design, Video Game Design, Systems Design, User Interface Design, Documentation and more. Ryan Hickman has 2 emails and 1 mobile phone numbers on RocketReach.
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