stars 1 stars 2 stars 3

Japan's community of RenderMan® users, developers and enthusiasts. To further the use and knowledge of the RenderMan® standard in Japan and for those with an interest of RenderMan® use in Japan. By RenderMan® we mean the technical specification and not any particular version of RenderMan® eg: AIR, Aqsis, BMRT, Entropy, Gelato, Pixie, PRman, RenderDotC, 3delight and pretty much anything that follows (even slightly) the RenderMan® standard. Also covering topics related to RenderMan® and the development around it for it for example: C, C++, TCL, Python, Liquid, Renderfarms, GL tricks, DSO's, OS, converters, Hardware etc...

RenderSan Questions

The NAICS codes for RenderSan are [81, 512, 51, 811].

The SIC codes for RenderSan are [7812, 48, 75, 78, 753, 781].

G2 Leader Summer 2026 G2 Best Est ROI Mid-Market Summer 2026 G2 Easiest Admin Mid-Market Summer 2026 G2 Most Implementable Summer 2026 G2 Best Results Mid-Market Summer 2026 G2 Lead Capture Mid-Market Summer 2026 Inc Fastest Growing Private Companies 2026 Inc Best Workplace 2026
g2crowd
G2Crowd Trusted
chromestore
300K+ Plugin Users