2010 -2011 Matte Painter and Concept artist @ ScanLineVFX LA
2009 -2010 Matte painter, Texture, and Concept artist @
2008 -2009 Matte Painter, Texture, Concept @
2007 -2009 Teacher @ CG Society
2008 -2008 Texture artist @ Rythm and Hues
2007 -2008 Matte painter, Concept Artist, and Texture @
1997 -2007 Film Director, @ Notorious Pictures
2004 -2006 Matte Supervisor and Texture supervisor @
1995 -1997 Art Director, Motion Graphic Designer, Compositor, @ Copperwind Post
1994 -1995 Motion Graphic Artist @
1993 -1994 Freelance Illustrator @ New York Times
Paul Fedor Education
Parsons School of Design
BA (Illustration)
1991-1994
BFA (Illustration)
Paul Fedor Skills
Look Development
Compositing
Nuke
Visual Effects
Matte Painting
Texturing
Computer Graphics
Texture Artist
Feature Films
Creature Animation
Cinematics
Digital Sculpting
Art Direction
Renderman
Film
Commercials
Illustration
Character Animation
Lighting
Maya
Digital Compositing
Animation
Shake
Texture Painting
Shading
Mental Ray
Special Effects
VFX Supervision
Paul Fedor Summary
Paul Fedor, based in Los Angeles, CA, US, is currently a Visual Development Artist at Sony Pictures Animation. Paul Fedor brings experience from previous roles at Onyx VFX, CoSA VFX, Scanline VFX and FuseFX. Paul Fedor holds a 1991 - 1994 BA in Illustration @ Parsons School of Design. With a robust skill set that includes Look Development, Compositing, Nuke, Visual Effects, Matte Painting and more. Paul Fedor has 3 emails and 1 mobile phone numbers on RocketReach.
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