2016 -
2018 Software Engineer @ IM360 | Immersive Media
2013 -
2016 Software Engineer @
2006 -
2010 Corporal of Marines @
Patrick Purcell Education
Tribeca Flashpoint Media Arts Academy
Associate of Science (AS) (Computer Software Engineering)
2011
-
2013
Patrick Purcell Skills
Real Time Graphics
Unity
Ubuntu
Texturing
Adobe Premiere Pro Plugins
PowerPoint
Windows
Unity3d
Customer Service
Gameplay
OpenGL
Visual Studio
Opengl Shading Language Glsl
Software Development
Project Management
Public Speaking
Scripting
Game Programming
C#
Level Design
Adobe Photoshop Plugins
Git
Linux
Team Leadership
Game Development
Game Mechanics
Vulkan
CMake
Microsoft Word
Research
Video Games
C
Game Design
Microsoft Office
Maya
English
Computer Games
XNA
Programming
3d Math
HLSL
GLSL
Microsoft Excel
C++
Video Game Production
Collision Detection
Perforce
Military Operations
Real Time Rendering
Teamwork
Mobile Games
Casual Games
Leadership
Social Games
Photoshop
Patrick Purcell Summary
Patrick Purcell, based in Hillsboro, OR, US, is currently a Senior Graphics Software Engineer at Intel Corporation. Patrick Purcell brings experience from previous roles at Open Source, LunarG, Intel Corporation and IM360 | Immersive Media. Patrick Purcell holds a 2011 - 2013 Associate of Science (AS) in Computer Software Engineering @ Tribeca Flashpoint Media Arts Academy. With a robust skill set that includes Real Time Graphics, Unity, Ubuntu, Texturing, Adobe Premiere Pro Plugins and more. Patrick Purcell has 4 emails and 1 mobile phone numbers on RocketReach.
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