Software Engineer @ Open Source (January 2011 - Present)
Senior Graphics Software Engineer @ (July 2021 - March 2022)
Senior Graphics Software Engineer @ (April 2018 - July 2021)
Software Engineer @ IM360 | Immersive Media (March 2016 - March 2018)
Software Engineer @ (June 2013 - March 2016)
Corporal of Marines @ (February 2006 - February 2010)
Patrick Purcell Education
Tribeca Flashpoint Media Arts Academy
Associate of Science (AS) (Computer Software Engineering)
2011-2013
Patrick Purcell Skills
Adobe Photoshop Plugins
Adobe Premiere Pro Plugins
C
C#
C++
CMake
GLSL
Game Development
Git
HLSL
Linux
OpenGL
Perforce
Real-time Graphics
Teamwork
Ubuntu
Unity
Vulkan
Windows
Real Time Graphics
Texturing
PowerPoint
Unity3d
Customer Service
Gameplay
Visual Studio
Opengl Shading Language Glsl
Software Development
Project Management
Public Speaking
Scripting
Game Programming
Level Design
Team Leadership
Game Mechanics
Microsoft Word
Research
Video Games
Game Design
Microsoft Office
Maya
English
Computer Games
XNA
Programming
3d Math
Microsoft Excel
Video Game Production
Collision Detection
Military Operations
Real Time Rendering
Mobile Games
Casual Games
Leadership
Social Games
Photoshop
Patrick Purcell Summary
Patrick Purcell, based in Hillsboro, OR, US, is currently a Senior Graphics Software Engineer at Intel Corporation. Patrick Purcell brings experience from previous roles at Open Source, LunarG, Intel Corporation and IM360 | Immersive Media. Patrick Purcell holds a 2011 - 2013 Associate of Science (AS) in Computer Software Engineering @ Tribeca Flashpoint Media Arts Academy. With a robust skill set that includes Adobe Photoshop Plugins, Adobe Premiere Pro Plugins, C, C#, C++ and more. Patrick Purcell has 4 emails and 2 mobile phone numbers on RocketReach.
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