2008 -2011 Software Engineer III - Tool Developer @
2007 -2008 Game Developer @
2004 -2007 Software Engineer I @ AVISTA Inc. (now Belcan)
Patrick McCarthy Education
University of Wisconsin-Platteville
Bachelor of Science (B.S.) (Software Engineering)
2001-2005
Patrick McCarthy Skills
Visual Studio
OpenGL
DirectX
Shaders
GLSL
CgFX
HLSL
C#
XNA
Computer Graphics
Physics Engines
PhysX
Bullet
Box2D
Android Development
Java
Game Design
JavaScript
C++
Video Games
VB.NET
SQL
Embedded Systems
Testing
Perforce
Databases
WPF
Software Engineering
Computer Games
Graphics
Software
Gaming
Firmware
Software Development
Patrick McCarthy Summary
Patrick McCarthy, based in Albany, NY, US, is currently a Technical Director at Firaxis Games. Patrick McCarthy brings experience from previous roles at Firaxis Games, Tripwire Interactive, Activision Blizzard and Bally Technologies (Bought by Scientific Games). Patrick McCarthy holds a 2001 - 2005 Bachelor of Science (B.S.) in Software Engineering @ University of Wisconsin-Platteville. With a robust skill set that includes Visual Studio, OpenGL, DirectX, Shaders, GLSL and more. Patrick McCarthy has 3 emails and 1 mobile phone numbers on RocketReach.
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