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Nathan Lazur Location
Boston, MA, US
Nathan Lazur Work
Senior Graphics Engineer @ (July 2026 - Present)
Principal Engineer @ (August 2025 - Present)
President and Technical Director @ (July 2010 - July 2025)
Senior Programmer @ nProgress (December 2010 - May 2012)
Senior Programmer @ Killspace Entertainment (June 2010 - October 2010)
Graphics and Effects Programmer @ Pandemic Studios (June 2005 - November 2009)
Game and Engine Programmer @ DC Studios (July 2001 - June 2005)
Nathan Lazur Education
Paul R. Wharton High School
Diploma
1997-2000
Nathan Lazur Skills
Shaders
Gameplay Systems
User Interface Design
Xbox 360
PS3
OpenGL
DirectX
Video Games
Microsoft Excel
Requirements Analysis
Strategic Planning
Engineering
Business Analysis
Playstation
Nathan Lazur Summary
Nathan Lazur, based in Boston, MA, US, is currently a Senior Graphics Engineer at Demiurge Studios. Nathan Lazur brings experience from previous roles at Shipwright Studios, Run Games, nProgress and Killspace Entertainment. Nathan Lazur holds a 1997 - 2000 Diploma @ Paul R. Wharton High School. With a robust skill set that includes Shaders, Gameplay Systems, User Interface Design, Xbox 360, PS3 and more. Nathan Lazur has 1 emails and 2 mobile phone numbers on RocketReach.
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