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Dan Johnson Location
Texas, United States
Dan Johnson Work
Principal Game Designer @ (August 2025 - Present)
Game Director @ (September 2022 - August 2025)
Senior Product Manager @ (March 2021 - October 2022)
Product Manager @ (October 2018 - March 2021)
Chief Creative Officer @ (September 2017 - October 2018)
Technical Game Designer @ (September 2015 - September 2017)
Programmer @ (August 2013 - September 2015)
Software Engineer @ (June 2011 - July 2013)
Dan Johnson Education
Baylor University
Bachelor of Science (B.S.) (Computer Science)
2006-2011
Dan Johnson Skills
Product Management
Strategy
Leadership
Software Engineering
Artificial Intelligence
Graphics
Algorithms
Music Production
C++
C#
Python
JavaScript
C
OpenGL
Git
Amazon Web Services (AWS)
DirectX
Gameplay Programming
3D Math
HLSL
GLSL
Growth Hacking
Data Analysis
SQL
A/B Testing
Game Development
Agile Project Management
Project Management
Management
Product Road Mapping
Product Marketing
Communication
Microsoft Excel
Microsoft Office
Tableau
Teamwork
Cross-functional Team Leadership
Product Lifecycle Management
Management Consulting
Consulting
Mobile Games
Agile Methodologies
Marketing Strategy
Digital Strategy
Go-to-market Strategy
MySQL
Python (Programming Language)
Unity
Amazon Web Services Aws
Amazon Web Services
Dan Johnson Summary
Dan Johnson, based in Texas, United States, is currently a Principal Game Designer at Demiurge Studios. Dan Johnson brings experience from previous roles at Demiurge Studios, MZ, Boss Fight Entertainment and Fiveamp. Dan Johnson holds a 2006 - 2011 Bachelor of Science (B.S.) in Computer Science @ Baylor University. With a robust skill set that includes Product Management, Strategy, Leadership, Software Engineering, Artificial Intelligence and more. Dan Johnson has 2 emails and 1 mobile phone numbers on RocketReach.
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