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Dan Johnson Location
Texas, United States
Dan Johnson Work
2025 -now Principal Game Designer @
2022 -2025 Game Director @
2021 -2022 Senior Product Manager @
2018 -2021 Product Manager @
2017 -2018 Chief Creative Officer @
2015 -2017 Technical Game Designer @
2013 -2015 Programmer @
2011 -2013 Software Engineer @
Dan Johnson Education
Baylor University
Bachelor of Science (B.S.) (Played with live bears (serious) and organized a 20k music festival on campus (started the tradition myself))
2006-2011
Dan Johnson Skills
Product Management
Strategy
Leadership
Software Engineering
Artificial Intelligence
Graphics
Algorithms
Music Production
C++
C#
Python
JavaScript
C
OpenGL
Git
Amazon Web Services (AWS)
DirectX
Gameplay Programming
3D Math
HLSL
GLSL
Growth Hacking
Data Analysis
SQL
A/B Testing
Game Development
Agile Project Management
Project Management
Management
Product Road Mapping
Product Marketing
Communication
Microsoft Excel
Microsoft Office
Tableau
Teamwork
Cross-functional Team Leadership
Product Lifecycle Management
Management Consulting
Consulting
Mobile Games
Agile Methodologies
Marketing Strategy
Digital Strategy
Go-to-market Strategy
MySQL
Python (Programming Language)
Unity
Amazon Web Services Aws
Amazon Web Services
Dan Johnson Summary
Dan Johnson, based in Texas, United States, is currently a Principal Game Designer at Demiurge Studios. Dan Johnson brings experience from previous roles at Demiurge Studios, MZ, Boss Fight Entertainment and Fiveamp. Dan Johnson holds a 2006 - 2011 Bachelor of Science (B.S.) in Played with live bears (serious) and organized a 20k music festival on campus (started the tradition myself) @ Baylor University. With a robust skill set that includes Product Management, Strategy, Leadership, Software Engineering, Artificial Intelligence and more. Dan Johnson has 2 emails and 1 mobile phone numbers on RocketReach.
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