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Nathan Bajandas Location
Munich, BY, DE
Nathan Bajandas Work
Pipeline Engineer @ (February 2026 - Present)
Senior Graphics Engineer @ (December 2023 - February 2026)
3D Graphics Engineer @ (November 2022 - November 2023)
Game Developer II @ (August 2022 - October 2022)
Game Developer @ (April 2020 - August 2022)
Game Artist II @ (October 2014 - April 2020)
ITG Visualization Graphics Specialist @ (February 2014 - October 2014)
Research Assistant and Teaching Assistant @ (August 2008 - June 2011)
Contract Artist @ (May 2007 - July 2007)
Contract Artist @ (September 2006 - January 2007)
Level Design Intern @ (June 2006 - August 2006)
Nathan Bajandas Education
Texas A&M University
MS (Visualization)
2008-2011
Texas A&M University
BS (Computer Science)
2003-2008
Nathan Bajandas Skills
Animation
Game Development
Programming
Modeling
Rendering
Lighting
Game Design
Photoshop
Maya
Nathan Bajandas Summary
Nathan Bajandas, based in Munich, BY, DE, is currently a Pipeline Engineer at Epic Games. Nathan Bajandas brings experience from previous roles at Meshcapade and Vertex Solutions. Nathan Bajandas holds a 2008 - 2011 MS in Visualization @ Texas A&M University. With a robust skill set that includes Animation, Game Development, Programming, Modeling, Rendering and more. Nathan Bajandas has 3 emails on RocketReach.
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