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Shaun Kime Location
Raleigh, NC, US
Shaun Kime Work
Director, Creative Tools @ (April 2026 - Present)
Rendering Features Director @ (January 2025 - June 2026)
VFX and Atom Director @ (August 2023 - January 2025)
Lead Programmer @ (November 2016 - August 2023)
Technical Director @ (October 2015 - October 2016)
Technical Director, Military Simulations @ (April 2012 - October 2015)
Principal Engineer @ (June 2010 - April 2012)
Technical Chair @ East Coast Game Conference (November 2010 - April 2011)
Technical Director, Tools @ (January 2008 - June 2010)
Senior Software Engineer @ (June 2001 - January 2008)
Shaun Kime Education
North Carolina State University
Bachelor of Science (Computer Science)
1997-2001
Northwest Cabarrus High School
Shaun Kime Skills
Perforce
Computer Graphics
C++
Agile
C#
Xbox 360
PS3
JIRA
HLSL
Continuous Integration
Kinect
OpenNI
Agile Methodologies
Software Development
Game Development
Lua
Video Games
Maya
3D graphics
OpenGL
Xbox
Shaders
Game Programming
Console
Motion Capture
Computer Vision
Engineering
Strategic Planning
Microsoft Office
Testing
Shaun Kime Summary
Shaun Kime, based in Raleigh, NC, US, is currently a Director, Creative Tools at Epic Games. Shaun Kime brings experience from previous roles at Epic Games and Organic Motion. Shaun Kime holds a 1997 - 2001 Bachelor of Science in Computer Science @ North Carolina State University. With a robust skill set that includes Perforce, Computer Graphics, C++, Agile, C# and more. Shaun Kime has 3 emails and 2 mobile phone numbers on RocketReach.
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