2004 -
2006 Level Designer and Environmental Production Developer @ Information Sciences Institute 2004-2006
Michael Bedernik Education
University of Southern California
B.S (Computer Science)
2002
-
2006
Michael Bedernik Skills
TypeScript
Node.js
C#
JavaScript
Medical Devices
Training
Unity
C++
Unreal Engine
Software Development
Gameplay
Xbox 360
Game Development
Perforce
Video Games
PS3
Game Engines
Programming
Wii
Maya
3D
Flash
Level Design
OpenGL
Computer Games
Mobile Games
Casual Games
3D graphics
Software
Arabic
GL
Michael Bedernik Summary
Michael Bedernik, based in Los Angeles, CA, US, is currently a Head of Software Engineering at Specular Theory. Michael Bedernik brings experience from previous roles at Genies, Scopely and FoxNext. Michael Bedernik holds a 2002 - 2006 B.S in Computer Science @ University of Southern California. With a robust skill set that includes TypeScript, Node.js, C#, JavaScript, Medical Devices and more. Michael Bedernik has 1 emails and 1 mobile phone numbers on RocketReach.
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