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Daniel McGuinness Location
Hayward, CA, US
Daniel McGuinness Work
Principal Software Engineer @ (April 2026 - Present)
Lead Unity Developer @ (August 2025 - April 2026)
Senior Unity Developer @ (February 2024 - August 2025)
CTO and Lead Developer @ (September 2019 - February 2024)
Freelance Developer @ mcguinnessdr (January 2018 - June 2020)
Lead Developer @ Churroboros (May 2016 - September 2017)
Daniel McGuinness Education
Superior High School
High School Diploma
2009-2013
Daniel McGuinness Skills
C#
Python
Game Development
Game Design
Unity3D
Blender
3D Modeling
Programming
Virtual Reality
Oculus Rift
JavaScript
React.js
Web Applications
Customer Service
Amazon Web Services (AWS)
PlayFab
GCP
Stadia
Mobile Games
Virtual Reality (VR)
Web Development
Ruby
Mirror
Photon Fusion Networking
Particle Systems Programming
Physic-Based Systems
UI
Materials and Shader Programming
Unity Animation Controllers
Daniel McGuinness Summary
Daniel McGuinness, based in Hayward, CA, US, is currently a Principal Software Engineer at Specular Theory. Daniel McGuinness brings experience from previous roles at Specular Theory, Furyion Games and mcguinnessdr. Daniel McGuinness holds a 2009 - 2013 High School Diploma @ Superior High School. With a robust skill set that includes C#, Python, Game Development, Game Design, Unity3D and more. Daniel McGuinness has 2 emails and 1 mobile phone numbers on RocketReach.
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