Technical Art Director, Physics @ (April 2020 - Present)
Director, Animation Technology @ (August 2016 - April 2020)
Creature and Destruction Supervisor @ (August 2008 - July 2016)
Creature Technical Director @ (April 2001 - August 2008)
Resource Assitant @ (October 1999 - March 2001)
Michael Balog Education
University Of Massachusetts - Amherst
Bachelor Of Fine Arts (Animation, Computer Graphics)
1992-1998
Michael Balog Skills
Shake
Creature Simulation
Visual Effects
Modeling
Computer Graphics
Look Development
Cloth Simulation
Flesh Simulation
Rigging
Hair Simulation
Rbd Destruction
Dynamics
Renderman
Computer Animation
Houdini
Pipeline Development
Supervising
Character Rigging
Nuke
MEL
Maya
Michael Balog Summary
Michael Balog, based in Chapel Hill, NC, US, is currently a Technical Art Director, Physics at Epic Games. Michael Balog brings experience from previous roles at YMCA of the Triangle, Epic Games and Industrial Light & Magic. Michael Balog holds a 1992 - 1998 Bachelor Of Fine Arts in Animation, Computer Graphics @ University Of Massachusetts - Amherst. With a robust skill set that includes Shake, Creature Simulation, Visual Effects, Modeling, Computer Graphics and more. Michael Balog has 3 emails and 2 mobile phone numbers on RocketReach.
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