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Marc Edwards Location
Austin, TX, US
Marc Edwards Work
Principal VFX Artist @ (April 2021 - Present)
Senior VFX Artist @ (October 2018 - April 2021)
VFX Artist @ (May 2017 - October 2018)
VFX Artist @ (July 2014 - May 2017)
Environment Artist @ (January 2013 - July 2014)
Environment Artist II @ Vigil Games (November 2009 - January 2013)
Environment Art Intern @ Vigil Games (January 2009 - November 2009)
Lead Level Designer @ Puppy Hugs Interactive Mod Team (January 2007 - January 2009)
Student @ (June 2004 - May 2008)
Marc Edwards Education
Savannah College of Art and Design
BFA (Interactive Media and Game Development)
2003-2007
Marc Edwards Skills
3D
3D Modeling
3D Studio Max
Changing Environments
Cinematics
Computer Games
Conceptual Art
Console
Digital Art
Digital Painting
Digital Sculpting
Environment Art
Game Art
Game Design
Game Development
Game Mechanics
Gameplay
Hard Surface Modeling
Level Design
Lighting
Low Poly Modeling
MMO
Max
Maya
Modeling
Multiplayer
Normal Mapping
PS3
Perforce
Shaders
Source Engine
Texture Artist
Texture Painting
Texturing
UV mapping
Unreal 3
Unreal Editor
Unreal Engine 3
Video Game Development
Video Games
Wii
World Building
Xbox
Xbox 360
Zbrush
Marc Edwards Summary
Marc Edwards, based in Austin, TX, US, is currently a Principal VFX Artist at Gunfire Games. Marc Edwards brings experience from previous roles at Arkane Studios, id Software and Crytek. Marc Edwards holds a 2003 - 2007 BFA in Interactive Media and Game Development @ Savannah College of Art and Design. With a robust skill set that includes 3D, 3D Modeling, 3D Studio Max, Changing Environments, Cinematics and more. Marc Edwards has 2 emails and 2 mobile phone numbers on RocketReach.
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