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Andrew Margarella Location
Kirkland, WA, US
Andrew Margarella Work
Programmer @ (February 2026 - Present)
Unreal Engine UI Engineer @ (May 2025 - June 2025)
Software Engineer, Unreal Engine @ (December 2024 - March 2025)
Senior Gameplay Programmer @ (April 2021 - February 2024)
Junior Engineer @ (February 2019 - April 2021)
Build Engineer @ (July 2018 - February 2019)
Gameplay Programmer @ (January 2018 - August 2018)
Gameplay Programmer and Level Designer @ (September 2017 - December 2017)
Gameplay Programmer and Designer @ (November 2016 - September 2017)
Gameplay Programmer, Tools Programmer, and Level Designer @ (January 2016 - November 2016)
Producer, Gameplay Programmer, and Artist @ (January 2015 - January 2016)
Producer, Gameplay Programmer, and Artist @ (September 2014 - December 2014)
On - Call Video Game Tester @ (April 2015 - January 2016)
Andrew Margarella Education
DigiPen Institute of Technology
Bachelor’s Degree (Computer Science and Game Design)
2014-2018
DigiPen Institute of Technology
Bachelor's Degree
2014-2018
Andrew Margarella Skills
Programming
C++
Game Development
Game Design
Gameplay Programming
Gameplay Systems
Gameplay
Level Design
Video Games
Unity3D
Unity
C#
C
Visual Studio
Unreal Engine 4
Git
Game Programming
Microsoft Office
Game Mechanics
Andrew Margarella Summary
Andrew Margarella, based in Kirkland, WA, US, is currently a Programmer at Gunfire Games. Andrew Margarella brings experience from previous roles at Exia Labs, Wizards of the Coast, Hidden Path Entertainment and Hardsuit Labs. Andrew Margarella holds a 2014 - 2018 Bachelor’s Degree in Computer Science and Game Design @ DigiPen Institute of Technology. With a robust skill set that includes Programming, C++, Game Development, Game Design, Gameplay Programming and more. Andrew Margarella has 2 emails and 1 mobile phone numbers on RocketReach.
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