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Our mission at Many Hands is to produce a vibrant and engaging IP to host a world-class trading card game that is non-violent in its design, secure, transparent, and inclusive for all. We are a team of gaming industry veterans creating an open-source platform and ecosystem for players and collectors to freely create, trade and own game assets and foster a thriving community. We are committed to making a game that is easy to learn and fun to play, and to continually improve and enhance the player experience, as we strive to bring the magic of collectible card games to a wider audience.

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Dan Burdick is the Chief Vision Officer, Co-Founder, Principal Game Designer of Manyhands.

8 people are employed at Manyhands.

Manyhands is based in Seattle, Washington.

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