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Kyle Langley Location
Cary, NC, US
Kyle Langley Work
Senior Technical Game Designer @ (September 2022 - Present)
Technical Designer @ (January 2018 - June 2022)
Associate Systems Designer @ (June 2017 - January 2018)
Junior Designer @ (November 2016 - June 2017)
Engine Support Technician @ (July 2016 - November 2016)
Game Programmer - Vex Studios LLC @ Freelance (September 2014 - April 2016)
Technical Designer @ (February 2012 - January 2015)
Quality Assurance and Jr. Designer (Collision pass) @ (October 2011 - June 2012)
Quality Assurance @ Sony Online Entertainment (March 2008 - September 2008)
Kyle Langley Education
Epicodus 2016-2016
Self 2011-2013
Kyle Langley Skills
Unreal Editor
Multiplayer
Game Engines
Photoshop
Gameplay
Unreal Engine 3
Advanced Work With Unreal 3 Kismet
Unreal 3
Intermediate Work With Unreal 3 Engines Programming Api
Unreal Engine 4
3d Art Using Autodesk's Maya
Game Design
Xbox 360
Level Design
Graphic Design Using Photoshop
Game Development
Game Mechanics
'Visual Scripting'
UnrealScript
Video Games
Unity3d
Kismet
Work With the Commercial Unreal 3 Game Engine in Professional Environment
Unreal Script
Maya
World Building
Kyle Langley Summary
Kyle Langley, based in Cary, NC, US, is currently a Senior Technical Game Designer at That's No Moon. Kyle Langley brings experience from previous roles at Epic Games. Kyle Langley holds a 2016 - 2016 Epicodus. With a robust skill set that includes Unreal Editor, Multiplayer, Game Engines, Photoshop, Gameplay and more. Kyle Langley has 2 emails and 1 mobile phone numbers on RocketReach.
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