2013 -2013 Continuous Integration Server - Summer Intern @
2012 -2012 Consultant @ VANDERBILT ACCELERATOR SUMMER BUSINESS INSTITUTE
2011 -2011 Software Intern @ Vanderbilt Institute for Software Integrated Systems
2010 -2010 Research Data Collection and Analysis Assistant @ VANDERBILT MEDICAL HOSPITAL
James Tiller Education
Georgia Institute of Technology
Master of Science - MS (Computer Science - Interactive Intelligence)
2018-2020
The University of North Carolina at Chapel Hill 2016-2018
Vanderbilt University
Bachelor of Engineering (BE) (Computer Engineering)
2010-2014
Vanderbilt University Owen Graduate School of Management 2012
James Tiller Skills
Game Development
Public Speaking
Leadership
Machine Learning
Game Design
Software Development
Research and Development (R&D)
Unreal Engine 4
C++
C
Java
Unity3D
Tensorflow
Unreal Engine
Unity
C#
Cross-functional Team Leadership
Virtual Reality
Software Architectural Design
James Tiller Summary
James Tiller, based in Charlotte, NC, US, is currently a Lead Gameplay Engineer (Manager) at That's No Moon. James Tiller brings experience from previous roles at Striking Distance Studios, Ubisoft, Electronic Arts (EA) and UNC Eshelman School of Pharmacy. James Tiller holds a 2018 - 2020 Master of Science - MS in Computer Science - Interactive Intelligence @ Georgia Institute of Technology. With a robust skill set that includes Game Development, Public Speaking, Leadership, Machine Learning, Game Design and more. James Tiller has 3 emails and 2 mobile phone numbers on RocketReach.
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