Director, Creative Technology @ (March 2024 - January 2026)
Owner @ Tension Studios (January 1990 - Present)
Senior Sound Supervisor @ (July 2016 - January 2025)
Sound Supervisor (Vendor) @ (October 2012 - June 2014)
Senior Sound Designer (Vendor) @ (February 2012 - October 2012)
Audio Director and Audio Manager @ Surreal Software - WB Games Seattle (July 2008 - November 2011)
Lead Audio Designer @ Surreal Software - WB Games Seattle (June 2006 - June 2008)
Audio Manager @ Cranky Pants Games (October 2003 - June 2006)
Game Developer Technical Consultant @ (May 2001 - October 2004)
Audio Lead @ Konami (March 2000 - May 2001)
Tape Operations Manager @ (January 1996 - January 1997)
Kristoffer Larson Education
University of Minnesota
(Photography, Music, Drama, French)
1990-1992
Kristoffer Larson Skills
Wwise
Unreal Editor
Audio Post Production
Audio System Design
Composition
Music Production
Surround Sound
Video Games
FMOD
Sound Design
Sound
Game Development
SFX
Creative Direction
Xbox 360
Recording
Music
Film
Post Production
Audio Engineering
Video
PS3
Audio Editing
Computer Games
Gameplay
Field Recording
Game Design
Mobile Games
Unreal Engine 3
Pro Tools
Sales
Cooperative
Kristoffer Larson Summary
Kristoffer Larson, based in Portland, OR, US, is currently a Director, Creative Technology at Arrival. Kristoffer Larson brings experience from previous roles at Arrival, Tension Studios, Formosa Group and Microsoft. Kristoffer Larson holds a 1990 - 1992 University of Minnesota. With a robust skill set that includes Wwise, Unreal Editor, Audio Post Production, Audio System Design, Composition and more. Kristoffer Larson has 2 emails and 2 mobile phone numbers on RocketReach.
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