Killmonday is a people made company, since we started it through an Indiegogo campaign back in 2012; with the help of over 1,000 lovely beings. We strive to make video games with immersive worlds, filled with mystery, emotional rollercoasters and fun challenges.
| Website | http://www.killmondaygames.com |
| Employees | 6 (4 on RocketReach) |
| Founded | 2012 |
| Technologies |
JavaScript
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HTML
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PHP
+16 more
(view full list)
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| Industry | Computer Games |
| Keywords | Interactive Narratives, Video Game Development, Emotional Storytelling, Indie Game Studio, World Building, Game Developer, Game Development Studio, Indie Game Development, Videogames, Immersive Games, Mystery Games, Emotional Games, Story Rich Games, Narrative Games, Adventure Games, Indie Game Publisher, Game Production, Crowdfunding Games, Game Design, Game Studio |
| Competitors | WayForward Technologies, tinyBuild GAMES, Devolver Digital, Team17 Digital, NIS America, Inc., Night School: A Netflix Game Studio, INDIEGALA s.r.l., Chucklefish Limited, The Game Kitchen, RED CANDLE GAMES CO. Ltd +17 more (view full list) |
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Natalia Martinsson is the CEO of Killmonday Games.
4 people are employed at Killmonday Games.