We love making games. We also love to work with awesome people. This is the foundation of Fall Damage. Our vision for Fall Damage is to create great games. We do not lock ourselves to a specific genre or platform. Together we decide what the next game will be and together we build it. Our games will be beautiful and entertaining to the player. We also believe in building a game studio with individuals that have a great attitude towards colleagues and work. In short, be awesome!
| Website | https://www.falldamagestudio.com |
| Employees | 9 (9 on RocketReach) |
| Founded | 2016 |
| Technologies |
JavaScript
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HTML
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Twitter
+19 more
(view full list)
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| Industry | Computer Games, Video Games, Strategy Games |
| Keywords | Video Game Development, Game Studio, Game Production, Game Design, Game Development Team, Interactive Entertainment, Indie Game Development, Game Programming, Software Development, Game Engine, Game Art, Level Design, Game Development Services, 3d Game Development, 2d Game Development, Mobile Game Development, Game Audio, Game Animation, Game Testing, Game Publishing |
| Competitors | Ubisoft Montréal, Epic Games, Riot Games, Insomnia Studios, Naughty Dog, Square Enix, Bluehole Studio Inc., Dice, Respawn Entertainment, Bungie Studios +32 more (view full list) |
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Mikael Kalms is the Tech Director of Fall Damage.
9 people are employed at Fall Damage.