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We love making games. We also love to work with awesome people. This is the foundation of Fall Damage. Our vision for Fall Damage is to create great games. We do not lock ourselves to a specific genre or platform. Together we decide what the next game will be and together we build it. Our games will be beautiful and entertaining to the player. We also believe in building a game studio with individuals that have a great attitude towards colleagues and work. In short, be awesome!

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Mikael Kalms is the Tech Director of Fall Damage.

9 people are employed at Fall Damage.

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