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Johan Bernhardsson Location
Sweden
Johan Bernhardsson Work
Technical Director @ (May 2019 - Present)
Co Founder, Creative Director, Lead Programmer, CTO @ (December 2015 - Present)
Senior Gameplay Programmer @ (October 2018 - March 2019)
Game Developer @ (March 2012 - September 2015)
Head of development @ Kumite Labs AB (December 2010 - February 2012)
Programmer @ Stunlock Studios (August 2009 - March 2010)
Programmer @ Decadence Mod (May 2007 - September 2009)
Johan Bernhardsson Education
University of Skövde
Bachelor (Compute Game Programming)
2006-2010
Portalens Gymnasium
Digital product development
2003-2006
Johan Bernhardsson Skills
Android
C#
C/C++ STL
Curl
DirectX
Ffmpeg
GDI+
Game Development
Game Programming
Git
HLSL
JavaScript
Mobile Game Development
MongoDB
Node.js
OpenGL
PHP
Programming
Python
Subversion
WPF
Windows Phone 7
Windows Programming
Winsock
iOS
Social Media
Public Speaking
Advertising
Strategic Planning
Strategy
Java
Project Management
Johan Bernhardsson Summary
Johan Bernhardsson, based in Sweden, is currently a Technical Director at Sharkmob. Johan Bernhardsson brings experience from previous roles at Midnight Hub, Massive Entertainment - A Ubisoft Studio, Mojang AB and Kumite Labs AB. Johan Bernhardsson holds a 2006 - 2010 Bachelor in Compute Game Programming @ University of Skövde. With a robust skill set that includes Android, C#, C/C++ STL, Curl, DirectX and more. Johan Bernhardsson has 2 emails on RocketReach.
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