FUSE Animation is a photorealistic 3D studio founded in 2000. We build images and animation for products a camera can't practically shoot. Accurate for engineers.Beautiful for marketers. Campaign-ready for your audience. Some products are too small to shoot or too large to frame. Some are sealed inside a housing, operating inside a body, or not built yet. Some need to do what real products cannot do: come apart in midair, reassemble, or rotate in formation like forty trimmers on a showroom floor. And some are shootable, but only at three times the cost, with a compromise in every frame. We work from whatever the real product actually is: CAD geometry, engineering drawings, physical samples, material specs, or a prototype in a box. Every shot is art-directed. The product is the performer, and every frame is a directing decision. The result is accurate enough for the people who designed the product and beautiful enough to sell it. Mathematically true isn't the same as visually true. Our work focuses on both. WHO WE WORK WITH Manufacturers and the agencies that serve them, across industrial and agricultural equipment, medical devices, aerospace, furniture, textiles, and consumer goods. WHAT WE MAKE Photorealistic stills, product animation, exploded views and mechanism animations, interactive product graphics, and campaign-ready assets for launches, trade shows, websites, and print. HOW WE WORK A senior team that has worked together for more than a decade. No juniors, no outsourcing. We keep your source files after delivery, so a new color, a new model, or a new angle comes fast. Based in Minneapolis, fully remote.
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The FUSE Animation annual revenue was $2 million in 2026.
Chris Broeska is the Executive Producer and Project Manager and Art Direction of FUSE Animation.
5 people are employed at FUSE Animation.
FUSE Animation is based in Minneapolis, Minnesota.
The NAICS codes for FUSE Animation are [541512, 541, 54, 512, 54151, 5415, 51].
The SIC codes for FUSE Animation are [781, 78, 737, 73].