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Eric Pavey Location
Kirkland, WA, US
Eric Pavey Work
Sr Director Of Tech Art @ (March 2019 - Present)
Character Technical Art Director @ (August 2009 - March 2019)
Technical Character Director @ (March 2002 - August 2009)
Author @ (December 2006 - May 2007)
Technical Editor @ New Riders Publishing (April 2003 - June 2003)
Senior Animator - Character Supervisor @ (April 2000 - March 2002)
Technical Editor @ New Riders Publishing (July 2001 - November 2001)
CG Animator @ (March 1998 - February 2000)
CG Animator @ (October 1996 - March 1998)
CG Animator @ Viridis (September 1996 - October 1996)
Lead Animator @ Luminous Media (February 1996 - July 1996)
CG Animator @ Neversoft Entertainment (October 1995 - January 1996)
Freelance Art \ CG @ Mirror Image Graphics and Animation, Inc. (January 1993 - January 1995)
Eric Pavey Education
Zero To Mastery Academy
(Data Science)
2020-2021
School of Communication Arts
(Animation)
1994-1995
Al Collins Graphic Design School
Associate of Arts (Communication)
1992-1993
Eric Pavey Skills
Mocap
UV mapping
MEL
Motion Capture
Game Development
Graphic Design
Perforce
Advertising
3d Printing
Computer Animation
Cinematics
Game Design
Texturing
Arduino
Character Animation
Video Games
Python
Xbox 360
Animation
PS3
Gameplay
Console
Maya
Cross Platform Development
Xbox
Casual Games
Rigging
Eric Pavey Summary
Eric Pavey, based in Kirkland, WA, US, is currently a Sr Director Of Tech Art at 31st Union. Eric Pavey brings experience from previous roles at Sledgehammer Games, Electronic Arts, IEEE Spectrum and New Riders Publishing. Eric Pavey holds a 2020 - 2021 Zero To Mastery Academy. With a robust skill set that includes Mocap, UV mapping, MEL, Motion Capture, Game Development and more. Eric Pavey has 3 emails and 2 mobile phone numbers on RocketReach.
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