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Chase Basich Location
San Francisco, CA, US
Chase Basich Work
Head of Rendering @ (June 2026 - Present)
Rendering Engineer @ (September 2023 - Present)
Graphics Engineer - Oculus @ (August 2020 - September 2023)
Software Engineer @ (August 2017 - January 2020)
Software Engineer Intern @ (June 2016 - September 2016)
Software Engineer @ (June 2015 - September 2015)
Software Development Intern @ (June 2014 - August 2014)
IT Intern @ (June 2013 - August 2013)
Chase Basich Education
Stanford University
Master’s Degree (Computer Science)
2015-2017
Stanford University
Bachelor’s Degree (Computer Science)
2011-2015
Chase Basich Skills
Software Development
Rendering
C++
C
JavaScript
Game Development
Unity
Computer Graphics
Japanese
hlsl
GPGPU
Convolutional Neural Networks (CNN)
Graphics Processing Unit
CUDA
Python (Programming Language)
Vulkan API
Machine Learning
Chase Basich Summary
Chase Basich, based in San Francisco, CA, US, is currently a Head of Rendering at Zeromatter. Chase Basich brings experience from previous roles at Zeromatter, Meta, Latent Space and Pixar Animation Studios. Chase Basich holds a 2015 - 2017 Master’s Degree in Computer Science @ Stanford University. With a robust skill set that includes Software Development, Rendering, C++, C, JavaScript and more. Chase Basich has 4 emails and 2 mobile phone numbers on RocketReach.
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