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Douglas Holder Location
Los Angeles, CA, US
Douglas Holder Work
Game Design Director @ (May 2024 - Present)
Lead Game Designer @ (January 2024 - May 2024)
Principal Game Designer @ (August 2023 - January 2024)
Game Designer @ (May 2018 - August 2023)
Interactive Designer and Engineer @ (February 2017 - May 2018)
Game Designer @ (February 2015 - February 2017)
Game Designer @ (January 2014 - January 2015)
FX Artist @ (May 2010 - January 2014)
FX Artist @ SunnyBoy Entertainment (June 2010 - February 2011)
FX Artist @ Liquid Logixx (August 2006 - May 2010)
Effects and Compositor @ Freelance (April 2006 - May 2006)
Douglas Holder Education
Associates of Applied Science, Compositing and Visual Effects
Associates of Applied Science (Compositing and Visual Effects)
2004-2006
Douglas Holder Skills
Design Leadership
Game Development
C++
Unreal Engine
Effects
Video Games
Unreal Engine 3
3D
Digital Painting
3D Studio Max
Compositing
Animation
Maya
Motion Graphics
Film
Visual Effects
UV mapping
Game Design
Texturing
Project Management
FX Options
Adobe Creative Suite
Illustrator
Customer Service
Douglas Holder Summary
Douglas Holder, based in Los Angeles, CA, US, is currently a Game Design Director at Gravity Well. Douglas Holder brings experience from previous roles at Gravity Well, Wildflower Interactive and Snapchat, Inc.. Douglas Holder holds a 2004 - 2006 Associates of Applied Science in Compositing and Visual Effects @ Associates of Applied Science, Compositing and Visual Effects. With a robust skill set that includes Design Leadership, Game Development, C++, Unreal Engine, Effects and more. Douglas Holder has 1 emails and 2 mobile phone numbers on RocketReach.
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