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Daniel Horowitz Location
Bellevue, WA, US
Daniel Horowitz Work
2022 -now Senior Director of Software Engineering @
2017 -2023 Director of Software Engineering @
2012 -2017 Engineering Manager of Developer Tools Mobile @
2008 -2012 Engineering Manager of Developer Tools PhysX @
2005 -2008 Manager of Content Tools @
2002 -2005 Software Engineer @
1999 -2001 Software Engineer @
Daniel Horowitz Education
University of Washington
Bachelor of Science - BS (Computer Science)
1998-2002
Daniel Horowitz Skills
Autodesk 3ds Max
Maya Embedded Language (MEL)
Plugins
PhysX
Direct3D
Cg
CgFX
Collada
Debuggers
OpenGL ES
OpenGL Shading Language (GLSL)
Parallel Processing
Embedded Systems
Windows
Director level
High Performance Computing (HPC)
Python (Programming Language)
Jupyter
Parallel Computing
Parallel Programming
Public Speaking
Cloud Computing
Containerization
Developer Tools
Performance Tuning
DirectX
Game Development
OpenGL
HLSL
Perforce
Maya
Algorithms
Software Development
CUDA
Optimizing Performance
Management
Product Management
Program Management
Object Oriented Design
Software Design
Debugging
Android Development
Linux
C
C++
C#
Team Management
Daniel Horowitz Summary
Daniel Horowitz, based in Bellevue, WA, US, is currently a Senior Director of Software Engineering at NVIDIA. Daniel Horowitz brings experience from previous roles at NVIDIA. Daniel Horowitz holds a 1998 - 2002 Bachelor of Science - BS in Computer Science @ University of Washington. With a robust skill set that includes Autodesk 3ds Max, Maya Embedded Language (MEL), Plugins, PhysX, Direct3D and more. Daniel Horowitz has 3 emails and 2 mobile phone numbers on RocketReach.
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