Manager of Performance Engineering @ (October 1994 - July 1998)
OpenGL Driver Engineer @ (May 1988 - October 1994)
John Spitzer Education
Rice University
Bachelor's and Master's (Computer Science)
1985-1990
John Spitzer Skills
GPU
CUDA
GPGPU
Computer Architecture
OpenGL
Data Analysis
Data Warehouse Architecture
Client/server
Scalable Architecture
Process Automation
Distributed File Systems
Distributed Algorithms
Process Optimization
Device Drivers
Debugging
Parallel Programming
Computer Graphics
C++
Perforce
Parallel Computing
High Performance Computing
OpenCL
Algorithms
ARM
Embedded Systems
Computer Science
X86
OpenGL ES
DirectX
Processors
Distributed Systems
Multithreading
Direct3D
Linux
GLSL
Linux Kernel
JavaScript
Marketing
User Experience
Sales
Strategic Planning
Testing
Customer Service
John Spitzer Summary
John Spitzer, based in Santa Clara, CA, US, is currently a VP of Developer and Performance Technology at NVIDIA. John Spitzer brings experience from previous roles at NVIDIA. John Spitzer holds a 1985 - 1990 Bachelor's and Master's in Computer Science @ Rice University. With a robust skill set that includes GPU, CUDA, GPGPU, Computer Architecture, OpenGL and more. John Spitzer has 2 emails and 2 mobile phone numbers on RocketReach.
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