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Christopher Ryder Location
Los Angeles, CA, US
Christopher Ryder Work
Art Director, Environments Diablo IV @ (January 2022 - Present)
Assistant Art Director, Environments @ (January 2020 - January 2022)
Principal Artist 2 @ (April 2019 - January 2020)
Lead Interactives Artist - Diablo 4 @ (December 2017 - January 2020)
Principal Artist @ (January 2016 - April 2019)
Lead Technical Artist @ (August 2012 - January 2016)
Lead Prop Artist @ (August 2007 - August 2012)
Environment Artist @ (February 2006 - August 2007)
Founder and Artist @ Seraphim Twitch LLC (January 2005 - December 2005)
Christopher Ryder Education
Art Institute OC
Bachelor of Science (BS) (Animation, Interactive Technology, Video Graphics and Special Effects)
2001-2004
Christopher Ryder Skills
3D Coat
3D Modeling
Animation
Digital Painting
Digital Sculpting
Environment Art
Game Development
Game Management
Gameplay
Hard Surface Modeling
Houdini
Level Design
Low Poly Modeling
MMO
Maya
PS3
Substance Designer
Substance Painter
Texture Painting
Texturing
UV Mapping
Unreal Engine 4
Video Games
XSI
Xbox 360
Zbrush
Entrepreneurship
Graphic Design
Customer Service
Art
Christopher Ryder Summary
Christopher Ryder, based in Los Angeles, CA, US, is currently a Art Director, Environments Diablo IV at Blizzard Entertainment. Christopher Ryder brings experience from previous roles at Blizzard Entertainment. Christopher Ryder holds a 2001 - 2004 Bachelor of Science (BS) in Animation, Interactive Technology, Video Graphics and Special Effects @ Art Institute OC. With a robust skill set that includes 3D Coat, 3D Modeling, Animation, Digital Painting, Digital Sculpting and more. Christopher Ryder has 2 emails and 1 mobile phone numbers on RocketReach.
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