Gameplay and UI Engineer @ Zombie Studios (March 2008 - June 2013)
Software engineer @ (August 2007 - December 2007)
Software engineer @ Logistic Services International (February 2006 - June 2007)
Bryan Brooks Education
Full Sail Real World Education
Bachelor's Degree (Game Design and Development)
2002-2005
Bryan Brooks Skills
ActionScript
C++
Flash
Game Design
Game Development
Gameplay
Gameplay Programming
Multiplayer
PS3
Perforce
Scaleform
Software Development
Software Engineering
UMG
Unreal Editor
Unreal Engine 3
Unreal Engine 4
Unreal Engine 5
UnrealScript
User Interface
User Interface Design
Video Games
Visual Studio
Xbox 360
Bryan Brooks Summary
Bryan Brooks, based in Tacoma, WA, US, is currently a Lead Gameplay Engineer at Hardsuit Labs. Bryan Brooks brings experience from previous roles at Hardsuit Labs, Zombie Studios and Sanford-Brown College. Bryan Brooks holds a 2002 - 2005 Bachelor's Degree in Game Design and Development @ Full Sail Real World Education. With a robust skill set that includes ActionScript, C++, Flash, Game Design, Game Development and more. Bryan Brooks has 3 emails and 2 mobile phone numbers on RocketReach.
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