Doctor of Philosophy (Ph.D.) (Computer Graphics & Machine Learning)
2015 - 2021
Technical University of Munich
Machine Learning, Department of Informatics
2018 - 2018
McGill University
Computer Graphics, School of Computer Science
2015 - 2016
École de technologie supérieure
Master of Engineering (M.Eng.) (Computer Graphics & Machine Learning)
2012 - 2014
École de technologie supérieure
Bachelor of Engineering (B.Eng.) (Information Technology)
2007 - 2011
Université du Québec en Abitibi-Témiscamingue
Certificate (Interactive Multimedia)
2006 - 2007
Bruno Roy's Skills
C++
Programming
Fluid Simulation
R&d
OpenGL
Qt
Research
Unity
Linux
Software Engineering
Bruno Roy's Summary
Bruno Roy, based in Montréal, Quebec, Canada, is currently a Principal AI Research Scientist, AI Lab @ Autodesk Research at Autodesk, bringing experience from previous roles at Autodesk and Smart & Biggar/Fetherstonhaugh. Bruno Roy holds a 2015 - 2021 Doctor of Philosophy (Ph.D.) in Computer Graphics & Machine Learning @ Université de Montréal. With a robust skill set that includes C++, Programming, Fluid Simulation, R&d, OpenGL and more, Bruno Roy contributes valuable insights to the industry. Bruno Roy has 3 emails and 1 mobile phone number on RocketReach.