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Brice Broaddus Location
Kirkland, WA, US
Brice Broaddus Work
Technical Artist, Principal Character Artist @ (April 2026 - Present)
Character Art Lead @ (January 2022 - April 2026)
Senior and Lead Character Artist @ (May 2019 - October 2021)
Lead Character Artist @ (March 2016 - September 2018)
Senior Character Artist @ (July 2016 - August 2018)
Artistic Director @ LavaGator (November 2014 - October 2016)
Brice Broaddus Skills
3D
3D Coat
Animation
Architectural Design
Autodesk MotionBuilder
Character Animation
Character Designs
Character Rigging
Concept Design
Concept Development
Conceptual Art
Creative Direction
Design for Environment
Game Design
Game Development
Gameplay
Hard Surface Modeling
Maya
Photoshop
Rigging
Unity3D
Unreal Engine 3
Video Games
ZBrush
Brice Broaddus Summary
Brice Broaddus, based in Kirkland, WA, US, is currently a Technical Artist, Principal Character Artist at METATAILOR. Brice Broaddus brings experience from previous roles at SHRAPNEL, SUPERCOLONY,INC and IllFonic. With a robust skill set that includes 3D, 3D Coat, Animation, Architectural Design, Autodesk MotionBuilder and more. Brice Broaddus has 1 emails and 2 mobile phone numbers on RocketReach.
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