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Bob Wallace Location
Austin, TX, US
Bob Wallace Work
Character Artist @ (September 2014 - Present)
Senior Character Artist @
Character Modeler @ (January 2006 - March 2006)
Render Wrangler @ (March 2005 - December 2005)
Pre Viz Artist @ (January 2005 - March 2005)
Character Modeler @ Method Games (March 2004 - January 2005)
Character Modeler @ (January 2002 - January 2003)
Character Modeler @ (March 2000 - July 2002)
3d Modeler @ (January 1998 - January 2000)
Junior 3d Artist @ Prisma Visual Technologies (January 1995 - January 1996)
Bob Wallace Education
Gnomon School Of Visual Effects, Games + Animation
(Education)
2008-2012
(Education)
2001-2004
Hawkeye Tech
Associate of Arts (Commercial Art)
1993-1995
Bob Wallace Skills
Character Modelling
Prop Modeling
Character Art
Autodesk Maya
Substance Painter
Maya
Texturing
3D
Character Animation
Modeling
3D Modeling
Photoshop
Perforce
Low Poly Modeling
Zbrush
Digital Sculpting
Xbox 360
Visual Effects
Premiere
Unreal Engine 3
3D Studio Max
PS3
Game Development
Lighting
Video Games
Character
Character Modeling
Sculpting
UV mapping
ChainSaw Sculpture
Rigging
Bob Wallace Summary
Bob Wallace, based in Austin, TX, US, is currently a Character Artist at Bluepoint Games. Bob Wallace brings experience from previous roles at Heavy Iron Studios, Inc., Nickelodeon, LLP Group and Frantic Films. Bob Wallace holds a 2008 - 2012 Gnomon School Of Visual Effects, Games + Animation. With a robust skill set that includes Character Modelling, Prop Modeling, Character Art, Autodesk Maya, Substance Painter and more. Bob Wallace has 2 emails and 3 mobile phone numbers on RocketReach.
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